WELCOME TO A DIGITAL WORLD WHERE ANYTHING IS POSSIBLE.
Over the past two decades, millions of players have inhabited the virtual world of Britannia inside the Massively Multiplayer Online fantasy PC game, Ultima Online. Released in 1997 by developer Origin Systems and publisher Electronic Arts, Ultima Online is known as the grandfather of MMOs.
Braving Britannia: Tales of Life, Love, and Adventure in Ultima Online collects interviews with 35 of the game's players, volunteers, and developers, revealing what they did, where they adventured, and how their lives were shaped, changed, and altered through experiences in Ultima Online's shared virtual world.
In a fantasy world of limitless potential, the only thing players seem to enjoy more than playing the game is talking about it, and yet, the true stories behind the avatars have largely gone unpublished for the past twenty years. Until now.
Pages
372
Format
Kindle Edition
Braving Britannia: Tales of Life, Love, and Adventure in Ultima Online
WELCOME TO A DIGITAL WORLD WHERE ANYTHING IS POSSIBLE.
Over the past two decades, millions of players have inhabited the virtual world of Britannia inside the Massively Multiplayer Online fantasy PC game, Ultima Online. Released in 1997 by developer Origin Systems and publisher Electronic Arts, Ultima Online is known as the grandfather of MMOs.
Braving Britannia: Tales of Life, Love, and Adventure in Ultima Online collects interviews with 35 of the game's players, volunteers, and developers, revealing what they did, where they adventured, and how their lives were shaped, changed, and altered through experiences in Ultima Online's shared virtual world.
In a fantasy world of limitless potential, the only thing players seem to enjoy more than playing the game is talking about it, and yet, the true stories behind the avatars have largely gone unpublished for the past twenty years. Until now.