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Deathwatch: Ark of Lost Souls

Deathwatch: Ark of Lost Souls

Tim Huckleberry
3.7/5 ( ratings)
he Space Hulk Mortis Thule drifts silently through the void of the Jericho Reach, and with it comes devastation, ruin, and woe. Do you dare breach its hull and uncover its sanity-shattering secrets?

This unique tome is both a three-part adventure set onboard an infamous Space Hulk, and a Game Master’s guide to Space Hulks in general.

Told over thee gripping chapters, Ark of Lost Souls’ included adventure will take your Kill-team to the brink of both sanity and survival. In Peril on the Horizon, the Kill-team is waylaid and met with a terrible fate while en route to break a siege at a newly-founded Watch Station.Then, Survival sees the Kill-team stranded and alone; they must find their way to salvation, locating unexpected allies along the way. Finally, in Darkness at the Core, the Kill-team must overcome the horrors of the Mortis Thule and make their escape, but it may cost more than they are willing to sacrifice.

What’s more, GMs can use the included Space Hulk Generator to create unique adventures set in the forlorn corridors of their own cursed Space Hulks!
Language
English
Pages
144
Format
Hardcover
Publisher
Fantasy Flight Games
Release
February 08, 2013
ISBN
1616615923
ISBN 13
9781616615925

Deathwatch: Ark of Lost Souls

Tim Huckleberry
3.7/5 ( ratings)
he Space Hulk Mortis Thule drifts silently through the void of the Jericho Reach, and with it comes devastation, ruin, and woe. Do you dare breach its hull and uncover its sanity-shattering secrets?

This unique tome is both a three-part adventure set onboard an infamous Space Hulk, and a Game Master’s guide to Space Hulks in general.

Told over thee gripping chapters, Ark of Lost Souls’ included adventure will take your Kill-team to the brink of both sanity and survival. In Peril on the Horizon, the Kill-team is waylaid and met with a terrible fate while en route to break a siege at a newly-founded Watch Station.Then, Survival sees the Kill-team stranded and alone; they must find their way to salvation, locating unexpected allies along the way. Finally, in Darkness at the Core, the Kill-team must overcome the horrors of the Mortis Thule and make their escape, but it may cost more than they are willing to sacrifice.

What’s more, GMs can use the included Space Hulk Generator to create unique adventures set in the forlorn corridors of their own cursed Space Hulks!
Language
English
Pages
144
Format
Hardcover
Publisher
Fantasy Flight Games
Release
February 08, 2013
ISBN
1616615923
ISBN 13
9781616615925

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